Update: I’ve made a standalone site for Strata, find it here.
In addition to creating games, I spend a lot of time working and building tools in Unity. I have created a new tool to allow non-programmers to create 2D procedural content in Unity without writing code. It’s called Strata and will be available soon from the Unity Asset Store.
Strata is available for purchase now through Itch.io here. It will be available Soon(tm) from the Unity Asset Store.
About Strata
Strata is an easy to use procedural toolkit for generating 2D levels which use a combination of hand-authored and procedurally generated content that you can use to build levels. It works in the Unity editor or at runtime without additional programming. Strata works with Unity’s native 2D Tilemap tools allowing you to hand-author pieces of levels and arrange and combine those pieces in interesting ways.
The design philosophy of Strata is strongly inspired by both classic roguelike dungeon crawler design approaches along with the newer school of action roguelike games like Spelunky and Nuclear Throne. To this end the project contains demos both for a classic top down roguelike dungeon generator, and a 2D platformer built from a connected chain of rooms. Both serve as good starting points for your own creations.
Programming procedural level generation tools can be complex and difficult, and with Strata we hope to open the creation of procedural content to artists, level and game designers and other non-programmer creators.
Here are some videos which provide an overview and setup guide:
Overview of Strata Easy 2D Level Generator For Unity
Setup Guide for Strata Easy 2D Level Generator For Unity
Screenshots
Support
If you have questions, feature requests or feedback, don’t hesitate to contact me via email at support@mirrorfishmedia.com.
Buy my thing please!
Strata is available for purchase now through Itch.io here. It will be available Soon(tm) from the Unity Asset Store.